Braith'lanna Estiss

“The more I learn of men, the more I prefer the company of my animals.”

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Name: Braith'lanna Fleurit EstissMeaning/Reason for Name:
Braith'lanna is a mash-up of two different names; Braith has no known origin, and loosely translates to "noble," or "to defend." Lanna is Elezen in origin, literally meaning "little rock."
Fleurit is also Elezen, translating to " bright flower."
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Nickname(s): Braith, Fleur, Red, PotsMeaning/Reason for Nickname(s):
Braith is a shortened variant of her full name, Braith'lanna. For no known reason Braith prefers her shortened nickname, although she is not against being called by her full name if it is someone's desire to do so.
Fleur is her middle name shortened, meaning "flower." Often used by her Mother.
Red is a nickname affectionately bestowed by Braith's big sisters, who so adore being able to spot their little sister by her signature vibrant red clothing.
Pots is a new nickname for Braith, used by an acquaintence who didn't get to learn her name immediately, and only knew that she was an Alchemist. She adores this nickname.
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Age: 20
Race: Au Ra (Raen Clan)Gender: FemaleSexuality: HeterosexualRelationship Status: SingleHeight: 4'9Eye Color: Ice BlueHair Color: Dark Brown w/ Red Highlighting✧༺༻✧
Likes: Books, sunsets, tattoos, cool weather, drawing, painting, animals, plant life, red roses, chocolate, culture, magic, chicken, cupcakes, art, alchemy, long walks, moonlit nights, singing, circlets, muffins, learning, fire, crystals, surprises, dreamcatchers, thunderstorms, stargazing, writing, helping others, lizards, cookies, fashion, windy days, notebooks, presents, hugs, gossip, ducks, braids, chocobos, eavesdropping, hairpins, lightning, making friends, cherry blossoms, small toys, trinkets, shiny objects, frogs, bracelets.
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Dislikes: Large crowds, loud atmosphere/noise, being scorned/yelled at, warm weather, sneezing, crying, hiccups, anger, being interrupted, vague replies, strong-scented candles and soaps, threats, mornings, being scared, complete silence, earrings, bright lights, revealing clothes (on herself), pigtails, combat, name-calling, theatrical plays, erotic fiction.
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Backstory(Summary): Originally born in Ala Mhigo, her time their would be short lived as her small family sought to find a better life outside of Imperial rule shortly after her birth. When an ambush took their escaping group by surprise, Braith's future adopted Mother, Nalerielle, was ordered by Braith's Father to escape with her across Baelsar's Wall.
Since then, Braith has lived her whole life in Gridania, developing slowly into the young woman seen today. Though the world around Braith still frightens her, she now realizes that she'll need to go out to learn and experience her own things to gain any wisdom and continue to grow as a person. This journey for self-growth is made difficult by her general fear of strangers, and unease at the thought of seeing the world without her family to be there for her.

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Alignment: Neutral Good
Religion/Deity: Enjoys the teachings of Menphina, but does not actively worship her.
Personality: Introverted, respectful, forgetful, imaginative, observant, kind, anxious, loyal.Flaws:
Easily Angered: Though not yet observed by many, Braith's temper is easy to insight and runs on a short fuse, causing her to say things she may later regret if not calmed down quickly.
Short-Term Memory: Braith suffers from a short memory. Unless she's been around a certain person for very long or is able to keep notes on what is told to her, she'll just as easily forget and be too embarassed to ask for the details again for fear the individual might think she didn't listen at all.Easy to Bruise: Even with the best intentions in mind, playful pushing and smacks on the arm can easily bruise the poor girl.Easily Intimidated: Tall and/or bulky figures tend to intimidate Braith a great deal, especially if armored. She will often avoid said individual, though her constant staring will give her away should her eyes be caught on said person.Emotional: Throughout her years Braith has learned to bottle up her feelings and, in doing so, now causes her bouts of sadness/anger to be ugly and easy to invoke. Small, simple things can bring about sadness, and in doing so causes her to cry a great deal.Quirks:
Noticeably Dull: Both pointed ends of Braith's horns or visibly dulled down; after poking herself to the point of injury multiple times, her Mother helped her figure out how to keep them from poking her as badly.
Expression by Tail: When Braith is angry, her tail lashes and curls around her leg; when scared or anxious, it'll tighten around said leg like a coil. Her tail is always moving in some form, even when not experiencing strong emotion; be it flicking from the end, or swaying.Scabs: On occasion, scabs may be noticed along Braith's skin where she has picked at her own scales and/or imperfections along her arms and legs.Skills:
Lockpicking: Novice - as a pre-teen, Braith's older sisters taught her how to pick locks. It is not a skill she keeps up with, and therefore isn't very good at it. She never learned why her sisters thought to teach such a skill.
Baking: Apprentice - A peaceful hobby learned from Braith's Mother, she enjoys making simple treats such as cupcakes, muffins, and cookies.

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Please Note: This is the extended version of Braith's backstory. If you wish for a shortened version, please redirect yourself to the "General" tab on the home screen. Thank you!

Twenty years ago in the city-state of Ala Mhigo, a baby girl was recently born to a small Au Ra family consisting of a Mother, Father, and a big brother of seven years. This newest addition to their family helped the parents realize that they wanted a future for their children out of reach from Imperial rule, and so began the process of preparing for departure from their homeland. Nothing but simple necessities were to be taken with, and within just a few short months the family began their escape from the city with the help of an old friend. The cover of night would be used to their advantage, avoiding the main road at all costs until they could reach their destination. It was close to Baelsar's Wall that the escaping party would be ambushed by a Garlean force. Few within the fleeing group knew some form of combat, and used their skills the keep the brunt of the ambush from harming those with children so they could escape. Even with their effort, not all would make it through; the Au Ra father had been holding their baby girl and - having wished to help keep the Garleans distracted - he entrusted his infant with their Elezen ally, for the Mother and their boy were nowhere in sight and were assumed to have escaped. With the baby girl in arm the Elezen, Nalerielle, did as told by her old friend and bolted for the wall. Moments after fleeing the scene was an explosion heard. Crossing the border and finding a quiet spot amongst the lush forestry to take shelter, she would silently mourn the loss of her friends and their missing son, and let her new responsibility to this little girl sink in. With no name recalled for her new babe, Nalerielle deemed it appropriate to bestow the name of her choosing; Braithlanna Fleurit Estiss being chosen for the new bundle of joy. Days turned into weeks once the two settled in their new home, and weeks to months. Slowly did the pain fade from that faithful night, never to be remembered by her new daughter.
Braith as a young girl was very sassy and playful, using her cute appearance to her adventage and wiggling goodies from her sisters, Mother, and Mother's colleagues. She enjoyed playing with other children, or learning from her Mother and listening to bedtime stories. Even at a young age did she get to listen to tales of heroes and ferocious creatures, and was often something she would imitate being when playing pretend with other kids. To little Braith, nothing sounded more incredible than exploring the world around her, and helping those in need. This dream was further encouraged as she watched her older sisters come back with tokens from their hunts, or spoke of - and demonstrated - new techniques learned from their mentors. Often would young Braith beg her sisters to regale her with how they took down the creature they obtained their trophy from, or asked to join them when they went and trained so she could sit and watch. This fascination with the idea of becoming an explorer would last only for a few years before that sparkle began to die down, though not for lack of trying on her family's end.
As Braith grew, so too would the young children she had played with in her town. It was as they grew that many would start to realize the physical difference between them and Braith, be it by their parent's influence or of their own conclusion. Nasty names were thrown around by child and adult alike, often calling her a freak or a monster; some went as far as to call her a demon. It was at five winters did this name calling begin. At first it merely surprised Braith, though it did not completely sway her spirit for she did not understand what these names could mean, or why she was labeled as such. Yet by the time Braith saw her tenth winter, no longer did she hold the same bright and playful spirit as once had glowed in her eyes, for the actions of others had taken its toll. By her tenth name day, Braith's spirit became but a shadow of what it once was. The idea of exploring what lay beyond her home - much less beyond the city - no longer fascinated the small Au Ra, but rather scared her. No longer did the tokens or new skills obtained by her sisters draw her interest, but rather brought her sadness knowing she could never obtain the same friendship or camaraderie that her sisters experienced; nor did the idea of combat fascinate her any longer. Feeling lost and unaccepted by those whose company she once enjoyed, she turned to silence.
Braith's quiet nature would start to bring about interests that were noiseless, and needed no other participants to enjoy. Drawing became her biggest outlet, starting with simple doodles of shapes taking up whole pages in her notebooks before attempting to draw small animals and plants, and so forth. Reading would follow as her second primary hobby, finding comfort in reading both fictional and non-fictional stories or historical writings, though she may certainly never remember them. At one point she began to combine the two hobbies, reading her stories and daydreaming a scenario in which she was involved before putting it into a drawing. At some point her sketches became her own archive, penning memorable moments that had taken place with or around her, and drawing portraits of those she's met. These hobbies continued for years to come, growing in skill as the time swept by. This growth in her skills was, once again, happily encouraged by her Mother and sisters, offering to serve as models for their youngest, or telling her of things they'd seen that she could go out and draw. Yet one faithful day some time after her fifteenth birthday, Braith would be introduced to a new skill; not only a hobby would it become, but a passion.
It was a quiet night at home with Braith and her dear Mum sitting, reading silently as they so often found comfort in doing together. Suddenly would her sisters burst through the door with the eldest, Danya, yelling in a panic that Brellanil needed aid. Their Mother was quick to jump into action and, worried for her big sister, Braith joined to help if she could. It was during this particular time that young Braith watched as Nalerielle - calm and collected despite the circumstances - carefully applied a potent poultice to her injured sister's wounds, and continued to help nurse her to health when she'd fallen ill from said injuries. Throughout this process did Braith take up the mantle as her Mother's impromptu assistant, learning how to clean injury and redress it, all while showing a new interest in Nalleriele's alchemical crafting, of which she'd never done before. When her big sister had recovered from her accident, Braith expressed a determined interest in learning alchemy, and asked to be taught by her dear Mother; Nalerielle would happily agree to this. From this point on did Braith come to be mentored in the ways of alchemy; a drawing of what occurred to bring about this new change would be made shortly after.
Alchemy became almost everything to Braith. She wanted nothing more than to learn about - and write about - everything taught to her and discovered. With each new ingredient learned of and recipe demonstrated, so too would new drawings appear in her notebooks. It came to a point where Braith began to ask questions regarding plants and reagents that her Mother didn't have a solid answer for, and would eventually help her daughter join the local Botanist's Guild. It was here that Braith would learn how to harvest her own reagents. When it came to owning - and learning how to use - her own hatchet, it became clear Braith did not have the strength needed to wield it properly against trees. It was at this point that Braith's big sisters stepped in, teaching her how to safely climb trees both big and small so that she may still collect what fruit they bare. Persuaded further by her sisters, Braith keeps the hatchet as a weapon if only to bring some peace of mind to her family; whether she'll be able to wield it for such a time remains to be seen.
In the present, Braith has lived to see her twentieth name day. Though her interest in the world around her continues to grow, it does so slowly and with hesitancy. When outside of the familiar surroundings of Gridania, she tends not to wander too far from where crowds of people can be easily encountered despite hating the loud atmosphere it brings with it. While her Mother may be off to engage with old friends or colleagues, Braith will often sit in a public area and silently read or listen to the conversation around her. Only does she ever dare leave farther than the city when accompanied by her sisters; this has so far been her only experience outside of where she's comfortable. Yet as days have gone by and she meets new people, her curiosity of what lies beyond where she's visited runs strong. There is a realization that Braith cannot grow as a person if she does not seek to learn and gain new experiences on her own, as much as the thought of leaving her Mother and sisters for extended periods of time scares her. She now has sought to slowly introduce herself to new folk, though her lack of knowledge on the world around her mixed with the general fear of strangers often makes it difficult. In light of her skill with alchemical concoctions, she now wishes to see if she may be mentored in some form of healing, so that one day she may set off in the world and meet people by helping them.

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RP Hooks

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When I Grow Up...:
An open interest has been expressed in learning to be some form of healer, though Braith hasn't been able to find an individual willing to teach her properly.
Born and Raised:
Braith is fairly ignorant to the variety of cultures around her, including that of her own people. It is not uncommon for her to ask questions that others may believe to be common knowledge, or rude.
Intimidation Factor:
Many - if not all - Au Ri so far encountered have been intimidating to Braith, though it's not just other Au Ra that leave such an impression on her. It takes time - and perhaps a bit of effort for Braith to grow accustomed to the intimidating individual, though it's not a hard battle once won.
Botanist/Alchemist:
Since her teenage years, Braith has been taught Alchemy; and with how often she travels with her Mother to the Alliance capitals, she eventually joined the Botanist's Guild in order to learn how to harvest her own reagents when staying long periods of time in said capitals.
The Little Red Artist:
Braith is often seen with a sketchbook and various drawing utensils. Perhaps your character is someone she's chosen to draw?
Little Red Riding Hood:
Living within a thick forest, Braith often finds herself within its wilderness in search of her own reagents, digging through bushes or climbing trees to look for insects and various ingredients. She's fallen asleep in said trees more than once.
Somewhere I Belong:
Even living in Gridania as long as she has, Braith has never truly felt like she belonged. In her early adult years, she has started to think about what she'd like to do with her life, or about who she really is. This search has led her to seek out jobs that may not be totally in her comfort zone, in hopes of meeting new people, and learning new things. (Jobs described further under "Meet The Player!")

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Meet the Player

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Hello!It's nice to meet you!
My name is Bri; I haven't been on this game for very long - just joined this year of 2022 in fact - and migrated here after burning out on another, less interesting MMO I frequently played. Though my experience with FFXIV is limited, my roleplay experience is not! Overall, I have been roleplaying for a little over a decade on various platforms. I absolutely enjoy the roleplay I've experienced on this game so far.
I look forward to getting to meet all of you! If you'd like to contact me, my Discord is BriZBrat22.
Feel free to contact me, but please understand that I will not accept your friend request without being able to talk to you first.
Data Center: AetherHome World: AdamantoiseThere are a few things to note should you wish to RP together:- I am a heterosexual individual, as is my character. Please respect this.- It has been a long while since I last attempted to roleplay, and because of this, I am both self-conscious and hesitant to try again, especially with ERP. I ask that you please be patient with me should you wish to RP despite knowing this.
Thank you for your understanding!
I take GPose commissions!*
I'm more than willing to try and make lovely pictures of your toons and friends if you are willing to pay for the service! I charge:
SFW: 1 Mil per photo
NSFW: 3 Mil per photo
+ 500k per person added
Note: The NSFW price is inflicted due to lack of general privacy in my home.
I look forward to working with you!I Work at Venues!
There are a few venues I work at in-game which, if permitted by management, I would be happy to attempt to RP in!
Please keep in mind that having me RP with you during my venue work hours is essentially hiring me, and it will cost you gil. My going rate is:
SFW Sessions for 150k/hr: Depending how many hours you wish to pay for RP, you will get me to RP with for those hours!
SFW Buyout for 3 mil: You buy me for an SFW rolelay session for the duration of my working hours, and the scene ends when either party wishes it to, assuming it goes over work hours.Here are The Venues I Work For!:

Eternal Eclipse
Owned By: Synful and Rye Eternity
Wednesdays, Thursday, & Sundays
9P CST - 1A CST
Aether | Siren | Shirogane, W4 P1
Position: Hostess

Iceberg LoungeOwned By: Riven & Destiny Zatoshi
Mondays
9P CST - 1A CST
Aether | Jenova | Mist, W28 P31
Position(s): Photographer, Hype Squad

Club Skyfall
Owned By: Riven and Destiny Zatoshi
Fridays
10P CST - 2A CST
Primal | Exodus | Mist, W12 P5
Position(s): Photographer, Hype Squad

The Gatsby
Owned by: Riven and Destiny Zatoshi
Saturdays
9P CST - 1A CST
Aether | Jenova | Mist, W28 P32
Position(s): Photographer, Hype Squad

RUSH
Owned by: Chise Hinamori, Kantarou Oroishi, & Lustrei
Tuesdays
8P CST - 11P CST
Crystal | Mateus | Mist, W29 P30
Position: Dancer/Photographer

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Family

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Nalerielle Estiss - A.K.A: NalliThe matron of this small family, Nalerielle is the adopted Mother of all three girls in her care. She hails from a wealthy merchant family, and is good at both alchemy and goldsmithing. Though she loves all of her girls, her bond is strongest with Braith. She is calm and inquisitive, able to ask hard questions and provide comfort immediately after.

Danya EstissThe oldest of the Estiss sisters, Danya often accompanies Brellanil on her hunts to keep her own skills sharp. She's flirtatious, more willing to talk her way out of situations than she is interested in drawing blades. Though not close to her youngest sister, she still cares for her.

Brellanil EstissThe second oldest of the Estiss sisters, many see Brellanil as a cold and ruthless hunter, for she always wears a scowl on her features. She has always been protective of her baby sister, but after Braith assisted in nursing her back to health from a hunting accident, Brellanil's protective nature borders on fierce. More often than not is she willing to be the bad guy, her responses often vague or brutally honest.

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